Merging Real and Virtual Worlds
Ergonomics in Teleoperation and Control Laboratory (ETC-Lab)
Industrial Engineering,
University of Toronto
4 Taddle Creek Road, Toronto, Ontario, Canada M5S 1A4
* Defence and Civil Institute of Environmental Medicine,
PO Box 2000, Station A, Downsview, Ontario, Canada M3M 3B9
Proceedings of IMAGINA'95, Monte Carlo, Feb 1-3 1995.
(c) Copyright 1995.
Abstract
An introduction is given to the concept of Augmented Reality within the context
of the continuum spanning completely real environments and completely virtual
ones. Augmented Reality (for visual displays) is defined as pertaining to any
otherwise completely real scene which is somehow enhanced by means of computer
graphics. Specific research on monitor based (as opposed to head-mounted)
Augmented Reality is then summarised, based on extensive experience with the
ARGOS (Augmented Reality through Graphic Overlays on Stereovideo) system.
Particular implementations and applications discussed include virtual pointers,
virtual tape-measures, virtual tethers and virtual control. Illustrations
include two sets of stereo pair Augmented Reality images suitable for free
viewing.
Keywords: Augmented reality, mixed reality, virtual reality, augmented
virtuality, virtual control, telerobotic control, stereoscopic displays.
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