Title
INVESTIGATION OF FEEL FOR 6DOF INPUTS: ISOMETRIC AND
ELASTIC RATE CONTROL FOR MANIPULATION IN 3D
ENVIRONMENTS
Published in
PROCEEDINGS of the HUMAN FACTORS AND ERGONOMICS
SOCIETY 37th ANNUAL MEETING
Seattle, Oct. 1993.
Author
Abstract
An increasing need exists for both a theoretical basis and practical human
factors guidelines for designing and selecting high degree-of-freedom
(DOF) computer input devices for 3D interactive environments such as
telerobotic and virtual reality systems. This study evaluates elastic versus
isometric rate control devices, in a 3D object positioning task. An
experiment was conducted with a stereoscopic virtual reality system. The
results showed that the elastic rate controller facilitated faster task
completion time in the first of four phases of the experiment. The results
are discussed in light of psychomotor literature. While the richer
proprioceptive feedback afforded by an elastic controller is necessary for
achieving superior performance in the early stages of learning, subjects
performed equally well with the isometric controller in later learning
stages. The study provides evidence to support a theory of skill shift from
closed-loop to open-loop behaviour as learning progresses.
Full copy in postscript